Sunday 27 January 2013

Thumbnails - Game play - Camera


So these really go with the last post of me venting my ideas down on here.
With these im looking at how flat the would should be, how to try and add depth yet keep it 2D and finally how the player can interact with the set i.e climb/jump up stuff.

In 1 the bottem two images are of how the player can use the set but also how the camera views the set weather 2D straight on is the best way or showing some depth is better. Its also looking at how much of an area you see with the character.

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