Sunday 27 January 2013

Basic Level Ideas


So trying to picture how far from the character the camera should be and how the levels could play out and look I came up with these thumbnails. Its just simply 2 sections that would/could fit together. Ive Also Tried to show the idea of choices and how they could effect game play. So here its simply the idea of hidden items that could help you in that level and maybe the level after while if you mist these items you may lose a path you could have taken with the item. (as shown in the images-item found in 1 that helps in 2)

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